
- MOUNT AND BLADE WARBAND 1.153 PIRATE HOW TO
- MOUNT AND BLADE WARBAND 1.153 PIRATE MOD
- MOUNT AND BLADE WARBAND 1.153 PIRATE PLUS
Removed all non period hair and beards.Ĥ3. It's a work in progress and will be in future releases.Ĥ0. I'm going to be using a simple menu screen for the player to quickly move through sieges, as not all sieges ended in a fight.

When we get artillery, it will factor into your siege. If you bring cannons with you to siege a town or castle, you can barrage the town. Artillery will likely be used in combination with Strategy to determine sieges. It's an Intelligence based skill which will allow you to determine a whole new siege system.ģ9. Removed Power Draw and made it into Strategy. Illegal Boxing Matches and Gambling games based out of London (not yet implemented)ģ8. The ability to hire sailors, merchant guards, and criminals via town menu.ģ6. Musket animations and reloading animations are revised.ģ5. Changed and created strings for the new economic system to show up in dialogs.ģ4. All melee armed people start as Pikemen.ģ2. Anyone with a firearm becomes a Musketeer. Changed the names of unit types from Infantry, Archers and Cavalry to Pikemen, Musketeers, Cavalry, Melee, and Dragoons, for ease of the player. Changed (almost done) Denars to Bank Notes, to reflect the use of paper money invented in Sweden in 1686.ģ1. Tavern women who raise your morale and have unique dialog.ģ0. A traveling retired staff officer who hires you trainers to train your men at the expense of morale.Ģ9. Over twenty new trade items and production centers.Ģ8. Several OSP items and scripts to fill out our items list.Ģ7. Realistic bandits which reflect the political issues of the time.Ģ6.

A traveling Chaplain who allows you access to men of faith by faction, to increase morale and honour.Ģ5. Custom Gunsmiths in the capitals of cities.Ģ4.

Unique Townsmen and Townswomen, as well as Villagers.Ģ3. Ethnic Refugees appearing in towns who allow you to recruit ethnic soldiers.Ģ1. Unique Military Horses for all factionsĢ0. Unique Military uniforms for all current nations, including Prussiaġ9. Several companions have unique dialog.ġ8. Tavern Women who will raise your morale.ġ5. 3 Pirate Towns along the Barbary Coast which are unowned by any faction.ġ3. The ability to start and continue to operate as an Outlaw.ġ2.
MOUNT AND BLADE WARBAND 1.153 PIRATE MOD
The Native Mod Compilation base code (Diplomacy, Custom Commander, Entrenchment, PBOD, Dueling Mod, Bank few other mods)ġ0. Crouching for you and for your soldiers.Ĩ. A semi-working, semi-realistic Mercantilism economic system. I will do this with cultural clothes and later nations.Ħ. Military uniforms have been faction tagged to only appear in the nation in which they are made. I will also randomize them in the future so you don't always get them in the same order.ĥ.
MOUNT AND BLADE WARBAND 1.153 PIRATE HOW TO
Due to them not natively being in the game, I'm working on how to make their dialog and variables associated with companions work. Talk to any soldier and look for the option "You there! Valorous soldier! What is your name!" It will allow you to promote them as an aide-de-camp. The Prisoner discussion system has been altered so that talking to them has numerous outcomes.

Maintain a siege or loot a village whilst saying within a radius and have the ability to interact with your menus and move about.Ģ.
MOUNT AND BLADE WARBAND 1.153 PIRATE PLUS
Texture nya gan gede plus normalmap ama specular mapįitur2 dalam mod yg dah brhasil dimasukin:ġ. Quote: Original Posted By alandesoisson ►
